Today I’m back with my Felling the Giants series to talk about Melira Company. I feel like this is the ‘Deck to Beat’ right now and Brian DeMars even went as far as to compare it to Splinter Twin.

If you missed out, be sure check out my other articles in this series:

Control | Living End | Burn/Zoo

Bad Company

Let’s jump right into it and take a look at a Melira Company deck:

This deck is full of creatures that can be summoned at a moment’s notice thanks to Chord of Calling and Collected Company. Its pilots love to flood the field at inopportune times for their opponent. Check out my primer for in-depth analysis.

The short version is this deck wins by Plan A, The Combo:

Or

It also has Plan B, The Beatdown:

And if all else fails, they can out-value their opponents:

So how do you beat a creature/combo/toolbox deck such as this? Well, let’s get right into it.

Giant Slaying: Red

Anger of the Gods

Right off the bat, I’m just going to say: this is the single best hate hard for this deck.

It kills and exiles all of their creatures, which means no persisting, no Voice halves, and no getting combo pieces back with Eternal Witness.

Just be careful postboard, as Burrenton Forge-Tender is there to stop this exact blowout.

Grim Lavamancer

The Lava-Man is great for this matchup, as all the creatures are fairly small. The only downside is, the persisters will come back, so you’ll need two activations or to combine him with removal to effectively suppress your opponent.

Pyroclasm

2 damage is still fairly good, but overall, I think Anger is a strict upgrade, doing more damage and exiling.

Giant Slaying: Blue

Dispel / Remand / Mana Leak

The above cards will work just as good as against any other deck you will see. Honestly, unless you’re playing mono blue, there are better options for fighting a deck like this.

If counters are all you have, try and prioritize Collected Company and Chord of Calling.

Cyclonic Rift / Vapor Snag

These are additional cards that can try and keep them off the combo, but again, there are better options.

Hibernation

This card can bounce many of Melira Company’s combo pieces, and is best used in response to them trying to combo off.

Giant Slaying: Green

Unfortunately for mono-green players, the color really only has one card that has applications against grave-based combo such as Melira Company:

Scavenging Ooze

Ooze is a great way to fight this deck. He can keep the persisters from coming back once you kill them and he grows larger than their creatures.

Be wary of Abrupt Decay postboard.

Giant Slaying: White

Path to Exile

The best removal against this deck. Walk their creatures down the path and they won’t come back.

Rest in Peace

This is a fine answer to their combo, completely keeps them from comboing. Be wary of Abrupt Decay postboard.

Wrath of God / Day of Judgment

These cards are great, but they don’t keep the problem creatures from persisting.

Suppression Field

If you have your own combo to execute, this can be useful, as you buy time for your own win condition. If your plan is to grind them out, this alone won’t be enough. This can be a solid answer, as it makes them pay mana to sacrifice to Viscera Seer, but again, Abrupt Decay can deal with this.

Giant Slaying: Black

Damnation / Languish

These are basically the same as the white board wipes above.

Leyline of the Void

Completely shuts off their entire combo, and can’t be targeted by Abrupt Decay. However, Qasali Pridemage can deal with it easily. Overall it is still a very good hate card.

Inquisition of Kozilek / Thoughtseize

Throw away their combo pieces before they get the chance to use them. As always, these cards are great against combo decks.

Surgical Extraction / Extirpate

Fairly narrow cards that are normally relegated to combo hate. If combo is overrunning your meta, these will be useful against many decks. Otherwise, I would not use them.

Giant Slaying: Multicolor

Jund Charm

The ability to either be an instant speed Pyroclasm or an instant speed Tormod’s Crypt, depending on the situation, is invaluable against this deck, as it lets you disrupt the combo when needed, or wipe their board when you need to value them out.

Olivia Voldaren

Olivia is great against creature decks and this is no exception. She’s a bit slow, but if your deck has the tools to transition into the long game (And keep them off of the combo up to this point), Olivia can really shine here.

Rakdos Charm

Two of it’s modes don’t really apply here but the instant speed grave exile can be great just like Jund Charm.

Orzhov Pontiff / Zealous Persecution

Both of these can be useful, while not being the best options.

Orzhov Pontiff can give a -2/-2 to the enemy team, which will kill almost everything they have, which can be good. The only thing that keeps this from being great is that they are allowed to persist.

Zealous Persecution is good but really only takes care of mana dorks and finks halves.

Izzet Staticaster

Similar to Zealous Persecution, except it can be reused multiple times and can possibly generate 2-for-1’s or better.

Giant Slaying: Colorless

Relic of Progenitus

This is a good option, but not the best. For one, it isn’t Abrupt Decay proof, and for two, it affects your graveyard as well, which can be a hindrance to many decks. Depending on your deck, you may want to look for better options.

Tormod’s Crypt

This one is very nice, it can be used for free at sorcery speed and activated at instant speed. It can be easily destroyed, but since it’s free to use, there’s less risk.

Nihil Spellbomb

Can be used for as little as one mana, another great option. Very similar to crypt, except it can cantrip in many decks.

Grafdigger’s Cage

This is one of the best artifact hate cards against them because it stops creatures from persisting, it stops Collected Company, and Chord of Calling. As a consequence, this card has a large target on its back, so be prepared for the eventual Abrupt Decay postboard by bringing in multiples or additional hate.

Wrap up

  • Path and Anger are the best hate cards for Melira Company.
  • Grafdigger’s Cage is the next best thing if you don’t have access to the above but be prepared for them to destroy it.
  • Discard works well on the combo pieces, just watch out for Eternal Witness shenanigans. If discard is the route you take, bring graveyard hate as well.
  • Scavenging Ooze is another great answer, as he can stop the persisters and eat any other combo piece that ends up in the graveyard.
  • If you go the counter route, Dispel on Collected Company and Chord of Calling severely weakens their deck.
  • The lifegain from Kitchen Finks plus recursion is hard to overcome with a linear gameplan, try being disruptive.
  • Be prepared for end of turn Collected Companys and Chord of Callings. Putting creatures into play when it’s hardest for you to react is one of the best lines of play for them.

That’s all I have for now on this particular deck. This is not all-inclusive, though-you may have other hate cards that work just as well, but this is a good starting point.

As I said above, I feel like this is the Deck to Beat right now. It has good matchups against most decks because of the unique combination of Aggro, Combo, and Toolbox.

As always, I hope I gave you enough info to feel confident about this matchup, or if you’re a Melira Company pilot, hopefully I gave you some ideas about what your opponents will bring in to try and stop you.

Tune in next week for something that I think many in the Magic community will enjoy and appreciate.

Thanks for reading.

A photo of Cody Revels Cody Revels

Cody Revels is an IT Professional who enjoys playing Magic in his spare time. He’s a competitive player who has enjoyed relative success at a local level and hopes to attend a Pro Tour one day. His favorite thing about Magic is the Modern Format and the friends he’s made.